Why I am Learning Rust sooner than later

From its inception, I have always been vaguely aware of this new language called Rust. It has been developed up to this point, mainly by……


Distributed Rendering with Rust and Mio

In this post we’ll take a look at adding distributed rendering to tray_rust which will let us take advantage of multiple machines when rendering an image, like a compute cluster. To do this we’ll look at options for how to distribute the rendering job...

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Notes on Writing Parsers in Rust

I've recently been writing a bit of parsing code in Rust, and I've been jumping back and forth between a few different parsing libraries - they all have different advantages and disadvantages, so I wanted to write up some notes here to help folks who are ... (more…)

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