Why I am Learning Rust sooner than later

From its inception, I have always been vaguely aware of this new language called Rust. It has been developed up to this point, mainly by……

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Distributed Rendering with Rust and Mio

In this post we’ll take a look at adding distributed rendering to tray_rust which will let us take advantage of multiple machines when rendering an image, like a compute cluster. To do this we’ll look at options for how to distribute the rendering job...

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Notes on Writing Parsers in Rust

I've recently been writing a bit of parsing code in Rust, and I've been jumping back and forth between a few different parsing libraries - they all have different advantages and disadvantages, so I wanted to write up some notes here to help folks who are ... (more…)

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