In a previous post, I shortly discussed the concept of “effects” and the parallels between them. In an unrelated post since then, Yosh Wuyts writes about the problem of trying to write fallible code inside of an iterator adapter that doesn’t support it. I... (more…)
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Pure Rust implementation of a minimal Generative Pretrained Transformer - GitHub - keyvank/femtoGPT: Pure Rust implementation of a minimal Generative Pretrained Transformer... (more…)
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In this guide we're going to look at what exactly infer_schema!, infer_table_from_schema!, and table! do. For table!, we will show a simplified version of the actual code that gets generated, and explain how each piece is relevant to you. If you've ever b... (more…)
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Rust is a systems programming language which enables developers to write safe and fast code without sacrificing high-level language constructs. At first, it ... (more…)
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A refreshingly simple data-driven game engine built in Rust - bevyengine/bevy... (more…)
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