We’ve doubled the speed at which the Rust node calls the Tezos protocol

In programming, it is always useful to prevent bugs that could potentially threaten your software. This is particularly important when… Read more

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Playing Codenames in Rust with word vectors

In a previous post I implemented the game of Codenames in Rust, allowing a human player to interact with the computer playing randomly. Now let's implement a smarter computer agent, using word vectors. Word vectors (or word embeddings) are a way of conve... (more…)

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2 Years of Rust

The page is loading. If for some reason nothing shows up you can see the newest post by going to GitHub where the code is hosted. Just click here. (more…)

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