WebVR with A-Frame and Angular

The goal of this article is to describe the inner workings of an environment for WebVR components that’s based on A-Frame & Angular 2. As the design and maintenance of such components is a complex and repetitive task by itself it’d be of much help if … Read more

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Angular 4 News Round Up April

WRITTEN BY GARETH DUNNE @JSDIARIES Whats New? As more and more developers are upgrading their projects to Angular 4 the initial confusion of this sudden incremented version has settled and has brou… (more…)

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