A couple of years back, everybody laughed at the idea of “everything in JavaScript”. Rust is doing the same. (more…)
Read more »
This blog post is part of a a blog post series where we use Deno to build different applications. We’ll go from CLIs to scrapping tools, among others. You can find the other posts here. (more…)
Read more »
Blocky archive - multithreaded archiver offering bit rot protection and sector level recoverability - darrenldl/blockyarchive... (more…)
Read more »
An experimental WebGPU implementation in Rust. Contribute to aloucks/vki development by creating an account on GitHub. (more…)
Read more »
I was writing some code which manipulates binary literals in Rust when I noticed this error message: (more…)
Read more »