Trying Out Rust for Graphics Programming

This post is a brain-dump of my experience jumping into Rust,
where I took time off my regular job for the Blender Foundation to spend 7 months of uninterrupted time learning Rust. Read more

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The Safety Boat: Kubernetes and Rust

Our team, DeisLabs, recently released a new piece of software called Krustlet, which is a tool for running WebAssembly modules on the popular, open-source container management tool called Kubernetes. Kubernetes is used quite extensively to run cloud softw... (more…)

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Target Feature vs. Target CPU for Rust

In the previous article on auto-vectorization we looked at the different SIMD instruction set families on X86-64. We saw how he target-feature compiler flag and #[target_feature()] attribute gave us more control over the instructions used in the generated... (more…)

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