This Month in Rust GameDev #5 – December 2019

Welcome to the fifth issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems lan… Read more


Make a Language in Rust, Part Fifteen: Markers

A ‘marker’ is an abstraction over Rowan that makes working with it nicer, and also allows for some fancier parsing techniques. You can think of them as a fancy version of the checkpoints we’ve been using up to this point. Here’s a rough sketch of the API ... (more…)

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Why Commure Uses Rust

One of the pleasures of being a founding CTO is picking your new company’s tech stack. I wanted to write a short blog post about how Commure decided to use [Rust] ( for all of our backend code and some of the experience so far. ... (more…)

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