This Month in Rust GameDev #5 – December 2019

Welcome to the fifth issue of the Rust GameDev Workgroup’s
monthly newsletter.
Rust is a systems lan… Read more

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24 days of Rust – conclusion

This article marks the end of the second edition of 24 days of Rust. I hope you enjoyed it and maybe found inspiration for a project or two. I sure did :-) Some of the libraries I wrote about are familiar to almost entire Rust community. Some are fairly o...

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Working with Strings in Rust

There's a question that always comes up when people pick up the Rust programming language: why are there two string types? Why is there String, and &str? My Declarative Memory Management article answers the question partially, but there is a lot more ... (more…)

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