Welcome to the 14th issue of the Rust GameDev Workgroup's
monthly newsletter.
Rust is a systems lang… (more…)
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I’ve been thinking a lot lately about how often Rust changes. There are some people that assert that Rust stays fairly static these days, and there are some people who say Rust is still changing far too much. In this blog post, I want to make a... | Steve... (more…)
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Fast dominant colors extraction CLI. Contribute to AbdoulMa/copycolors development by creating an account on GitHub. (more…)
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In Rust in 2023, @nrc floated an idea of a Rust compiler rewrite.
As my hobby is writing Rust compiler frontends (1, 2), I have some (but not very many) thoughts here!
The post consists of two parts, covering organizational and technical aspects. (more…)
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Rust for Windows v0.9 has recently been released and includes full consumption support, along with several other updates! With completed consumption support, you can now call any Windows APIs (past, present, and futur... (more…)
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