The XDG base directory specification and Rust

The XDG base directory specification exists to address the problem of where programs should look for various kinds of files on a Unix system. Traditionally, in Unix, a per-program, per-user configuration file is stored as a “dot file”: program foo would e… Read more

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Target Feature vs. Target CPU for Rust

In the previous article on auto-vectorization we looked at the different SIMD instruction set families on X86-64. We saw how he target-feature compiler flag and #[target_feature()] attribute gave us more control over the instructions used in the generated... (more…)

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Rust vs C Pitfalls

Itay is a developer and a researcher who's passionate about solving low-level challenges. He loves to tinker with electronics, to optimize his Emacs config, and to learn new technologies.

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