The Problem of Effects in Rust

In a previous post, I shortly discussed the concept of “effects” and the parallels between them. In an unrelated post since then, Yosh Wuyts writes about the problem of trying to write fallible code inside of an iterator adapter that doesn’t support it. I… Read more

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Rust Essentials

A new free programming tutorial book every day! Develop new tech skills and knowledge with Packt Publishing’s daily free learning giveaway.

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Advice for the next dozen Rust GUIs

A few times a week, someone asks on the #gui-and-ui channel on the Rust Discord, “what is the best UI toolkit for my application?” Unfortunately there is still no clear answer to this question. Generally the top contenders are egui, Iced, and Druid, with ... (more…)

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Short Circuit Sum in Rust

Haskell and Rust both support asynchronous programming. Haskell includes a feature called async exceptions, which allow cancelling threads, but they come at a cost. See how Rust does the same job, and the relative trade-offs of each approach. (more…)

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