Target Feature vs. Target CPU for Rust

In the previous article on auto-vectorization we looked at the different SIMD instruction set families on X86-64. We saw how he target-feature compiler flag and #[target_feature()] attribute gave us more control over the instructions used in the generated… Read more

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Rust’s Vector

This is the 9th post in the Start Rust focus series. I’ll be honest: I initially wanted to describe all collections available in Rust as well as their related concepts. Then, I started to dig a bit into it, and I decided it would have been (much) too long... (more…)

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