Switching from C++ to Rust

I’ll get right to it: I’ve rewritten Psychopath in Rust. And I feel like this requires an explanation. The short version is that Psychopath is a personal project that I work on for fun, and I had fun rewriting it… Read more

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Caches in Rust

In this post I’ll describe how to implement caches in Rust. It is inspired by two recent refactors I landed at nearcore (nearcore#6549, nearcore#6811). Based on that experience, it seems that implementing caches wrong is rather easy, and making a mistake ... (more…)

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