Toy3D is a simple 3D engine built using Swift, Metal and MetalKit.
Toy3D is not intended to be a high performance 3D engine or even used in any real application, it doesn’t have any fancy optimizations or a large feature set. (more…)
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I chose Objective-C to write the code for Up Spell, my word game for iOS. Find out why. More about Up Spell. https://upgames.dev Steve Jobs at 1997 WWDC. htt... (more…)
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More precisely, the introduction of SE-0142 and SE-0157 has made canonical type computation into an undecidable problem. I'll begin with the necessary background information before presenting my argument, and then outlining the next steps. Canonical type... (more…)
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Have you ever struggled with the various “?” and “!” symbols here and there in a Swift code? Or ever found yourself confused about the…
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