Swift Calling Conventions on ARM64: Float / Double

This is the 2nd post in a series on how Swift’s calling conventions work on ARM64. If you have not read my first post on Swift’s calling conventions for Int and Bool types, please read that first. Read more


Server-side Swift – Perfect

Read our library of technical documentation to get a better understanding of all the features Perfect provides for both the client-side and server-side modules.

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