Building a TypeScript Roguelike, Part 1: Tilemaps
I’ve been meaning to learn TypeScript for some time, so I’ve decided to build a roguelike (or at least begin to build a roguelike) in order to do some canvas programming as well.
Read more »svelte
is one of the newer JavaScript-Frameworks out there. Although I do not tend to jump on the hype train, the “compile time” approach svelte
uses is really promising referring to performance and size. Here is how to start a project with TypeScript, Ro… Read more