Station Iapetus: 3rd person shooter in Rust using the rg3d game engine

3rd person shooter in the very early development phase – mrDIMAS/StationIapetus… Read more


Writing Non-Trivial Macros in Rust

Macros in Rust tend to have a reputation for being complex and magical, the likes which only seasoned wizards like @dtolnay can hope to understand, let alone master. Rust’s declarative macros provide a mechanism for pattern matching on arbitrary syntax to... (more…)

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