Simulating LIDAR Driving with Rust and OpenAI

One of the reasons that I created the Rust OpenAI framework was so that I could code general algorithms into bots with high performance… Read more

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Four years with Rust

Today is four years since I first learned about the existence of Rust. I know this because Rust 0.5 was the first release I used. Rust has changed a lot in that time. For a brief overview of its history, watch this talk of mine. But for today, I... | Stev...

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Implementing a Linear Quadtree in Rust

I’ve been working on a video game for some time now. This game has a lot of 2D spacial data I want to query.But most of this data is sparse, so using a grid would waste a lot of memory.As an optimization I employed a linear Quadtree. In this post I’ll exp... (more…)

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