Rust’s concurrency safety is based around the Send and Sync traits. For people writing safe code, you don’t really need to understand these traits on a deep level, only enough to satisfy the compiler when it spits errors at you (or switch from std threads... (more…)
Read more »
Today, I'm writing about what types can be used for other than checking code properties. It will involve a good chunk of dynamic typing, and yes it's in Rust. There are some wild ideas in it, so fasten your seatbelt and get ready for a ride! (more…)
Read more »
3rd person shooter in the very early development phase - mrDIMAS/StationIapetus... (more…)
Read more »
Wasm all up in your token trees. Contribute to dtolnay/watt development by creating an account on GitHub. (more…)
Read more »
Tests that affect networking subsystem are destined to be error-prone. Network stack acts as a shared environment, so tests can’t really run in parallel. God forbid if you tickle the firewall rules and the test fails to restore the original state. You end... (more…)
Read more »