In a previous post I implemented the game of Codenames in Rust, allowing a human player to interact with the computer playing randomly. Now let's implement a smarter computer agent, using word vectors. Word vectors (or word embeddings) are a way of conve... (more…)
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One of the primary goals of the Go programming language is to make concurrency simpler, faster, and more efficient. With Rust growing in popularity let’s see how its concurrency mechanisms ... Read More... (more…)
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3rd person shooter in the very early development phase - mrDIMAS/StationIapetus... (more…)
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This is the second part of Rust mini-series. This post is about Enums, Pattern matching and Options. (more…)
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Zaiste Programming is a personal website by Jakub Neander about programming. It covers Java, Ruby, Python, JavaScript, Node.js, Clojure, Dart, Flutter and more. (more…)
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