Lisp on the Godot platform. Contribute to Mercerenies/gdlisp development by creating an account on GitHub. (more…)
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In this post, we'll look at flow-sensitive type-checking rules - and implement our own version of "Non Lexical Lifetimes" used in Rust's borrow checker. (more…)
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With SixtyFPS, we are creating a GUI toolkit. We chose
Rust as the implementation language for our runtime library, and we want to make the same library usable from different
programming languages. We believe programmers in all languages need... (more…)
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This post was originally drafted in August 2018, but I never got around to finishing it. As such, parts of its framing (e.g. the focus on bindgen) … (more…)
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