For whatever reason "linear" types in Rust came up at work today, at which point I made my usual assertion that they're a nightmare, because they don't compose well. I tried to explain it off the top of my head, but I figured it's best for me to just writ... (more…)
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My Rusty journey has been off to a slow start this year. Predictable, somewhat, but the combination of my 8-month old’s sleep regression alongside my wife’s business at work (she’s in compensation, and it’s end-of-year review time) has hit my capacity to ... (more…)
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Like most programming languages, Rust encourages the programmer to handle
errors in a particular way. Generally speaking, error handling is divided into
two broad categories: exceptions and return values. Rust opts for return
values. (more…)
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