Rust-GPU v0.4

Screenshot from Embark’s Creative Playground, which uses rust-gpu and raytracing.
Hi there! It’s been long overdue, but it’s finally here: the fourth release of rust-gpu! Our project aimed at makin… Read more

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Fixing Rust’s test suite on RISC-V

My previous blog post introduced my work to improve Rust's support for RISC-V Linux systems. Since then I fixed a couple of interesting compiler bugs. This blog post is more technical - describing these bugs and explaining some rustc internals along the w... (more…)

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