The Entity Component System (or ECS) pattern is all the rage in the Rust game development community. In this short tutorial we're going to build our own. (more…)
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A new, harder-to-peg version of the ransomware has been rewritten in the Rust programming language. (more…)
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Wayland and the associated libraries are a little bit of a moving target. This information is, as far as I know, up to date as of May 2020. (more…)
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Many years ago I wrote a commercial product that could import a database schema and then generate source code based on the schema. There were many different use cases for this product and it could be used to generate simple Data Access Object (DAO) code o... (more…)
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Higher kinded types and your favourite Haskell type classes for Rust - GitHub - bodil/higher at gatify... (more…)
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