Rewriting my mobile game in Rust targeting WASM

I rewrote my C++ mobile game in Rust as a hobby project to learn Rust. I’m quite excited with what I learnt and with the resulting game. Read more

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Stroustrup’s Rule and Layering Over Time in Rust

Programming language experts like to claim that syntax doesn't matter, that semantics is all that counts. Don't believe them! They're overrotating on a common, pre-rigorous misunderstanding of language design as superficially aesthetic. The study of seman...

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My Bet on Rust has been Vindicated

I chose Rust for a project and I had struggles along the way which made me second guess this decision, but after releasing and fulfilling use cases I hadn't considered, the decision was vindicated. The wins that Rust brings outweighed any struggles. (more…)

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