Revisiting Rust’s modules

As part of the Ergonomics Initiative, I and several others on the Rust language team have been taking a hard look at Rust’s module system. There are two related perspectives for improvement here: learnability and productivity. Modules are not a place th… Read more

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Learning Rust the Open Source Way

A few months ago I started learning Rust, and in the process I ended up contributing to an open source project for the first time. It turned out to be a great vehicle for learning Rust, so in this post I’d like to go over what I did and why... (more…)

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