Every time you create an instance of a class in Python, you are using up some memory–including overhead that might actually be larger than the data you care about. Create a million objects, and you have a million times the overhead. And that overhead can ... (more…)
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💡Python package for object oriented headers, HTTP/1.1 style. Parse headers to objects. - Ousret/kiss-headers... (more…)
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Due to day job I was looking for Java project build systems. Whilst searching for that I saw references of Python build system. But hang on a second, Python is a scripting language; you simply run … (more…)
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The implementation of the Game Loop pattern in the previous post is not good: I propose to use the Command pattern to get a better one. This pattern allows separating input handling and game updating. This post is part of … Continue reading →... (more…)
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