Macroquad: Cross-platform game engine in Rust
Cross-platform game engine in Rust. . Contribute to not-fl3/macroquad development by creating an account on GitHub. (more…)
Read more »In a previous post I implemented the game of Codenames in Rust, allowing a human player to interact with the computer playing randomly. Now let’s implement a smarter computer agent, using word vectors. Word vectors (or word embeddings) are a way of conve… Read more