Playing Codenames in Rust with word vectors

In a previous post I implemented the game of Codenames in Rust, allowing a human player to interact with the computer playing randomly. Now let’s implement a smarter computer agent, using word vectors. Word vectors (or word embeddings) are a way of conve… Read more

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C2Rust: Merging C Headers into Rust Modules

Producing readable, idiomatic Rust code is a major goal of C2Rust, our project to accelerate migration of C code into Rust. One hurdle we faced is the mismatch between C headers and the Rust module system. C and Rust are similar in many ways: they're both... (more…)

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Implement Raft in Rust

Consensus is one of the most important challenges in designing and building distributed systems–how to make sure multiple nodes (or agents, processes, threads, tasks, participants, etc.) in a group agree on a specific value proposed by at least one of the... (more…)

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