Pijul 0.3 (patch-based version control in Rust), featuring nest.pijul.com

The pijul team is proud and happy to announce the first bootstrapped release of pijul. Read more

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Distributed Rendering with Rust and Mio

In this post we’ll take a look at adding distributed rendering to tray_rust which will let us take advantage of multiple machines when rendering an image, like a compute cluster. To do this we’ll look at options for how to distribute the rendering job...

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This Week in Rust 196

Hello and welcome to another issue of This Week in Rust! Rust is a systems language pursuing the trifecta: safety, concurrency, and speed. This is a weekly summary of its progress and community. Want something mentioned? Tweet us at @ThisWeekInRust or sen... (more…)

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