Parsing NES ROM Headers with Nom and Rust

Long, long ago (December 2015) I wanted to learn how emulators worked, so I decided to write an NES emulator. Not only that, but I opted to write it in Rust, a language which I had never used before. A crazy idea, to be certain, but once I was done I had … Read more

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The Rust split (stable vs. nightly)

The writing has been on the wall for many months now, but I think the time has come when we can officially declare it. Stable Rust is dead. Nightly Rust is the only Rust. Say what? If you’re out of the loop, Rust is this newfangled system programming...

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