First part of an in-depth guide into developing a native macOS application using Haskell with Swift and SwiftUI. This part covers the set-up required to call Haskell functions from Swift in an XCode project using SwiftUI. (more…)
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This post describes the goals, release process, and estimated schedule for Swift 4.1. (more…)
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Every macOS/iOS developer uses tools such as fastlane and SwiftLint to automate tasks as much as possible: in this article we’re going to dive into how we can build our own tools using Swift. (more…)
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Testing is very important to the state of your application. Coming from a Ruby/Rails background I got to make use of a library called RSpec which allowed me to write beautiful tests. In the world of Swift we have Quick.
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Since @_marker isn't (I believe) intended for use in user code, I think the situation is somewhat different. Implicit in the "underscored language features may be removed at any time" policy is that we won't break the source compatibility promise, so to t... (more…)
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