One of the signature features of webpack is its use of the “dependency graph” to manage and bundle assets. However, each resource that is loaded into webpack must be treated as JavaScript. Until now. (more…)
Read more »
It’s been (almost) two years since I started my first steps in the Rust world. I thought it could be interesting to reflect on some impressions and lessons learned during this journey. (more…)
Read more »
This is the 5th post in the Start Rust focus series. Up until now, JavaScript has been the only ubiquitous language available in browsers. It has made JavaScript much more popular than its design (and its associated flaws) would have allowed. I don’t want... (more…)
Read more »
Rust for Windows v0.9 has recently been released and includes full consumption support, along with several other updates! With completed consumption support, you can now call any Windows APIs (past, present, and futur... (more…)
Read more »
Let’s demystify video codecs by writing one from scratch in about a hundred lines of Rust. (more…)
Read more »