micropong: A tiny videogame running Rust on STM32

I wanted to learn embedded programming with Rust, so I made this little project. It’s a battery powered pocket
sized
video game. The idea of the game is to be ridiculously small. It’s played by two players each grabbing one end
of
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Implementing a Linear Quadtree in Rust

I’ve been working on a video game for some time now. This game has a lot of 2D spacial data I want to query.But most of this data is sparse, so using a grid would waste a lot of memory.As an optimization I employed a linear Quadtree. In this post I’ll exp... (more…)

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