MGF: A 3D collision detection/physics library for Rust

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Overview of Rust error handling libraries

Rust's error handling is a pleasure to use thanks to the Result type. It ensures Rust's error handling is always correct, visible, and performant. And with the addition of the ? operator in Rust 1.13, and the addition of return types from main in Rust 1.2... (more…)

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Previewing Rust on Azure Sphere

As part of a private preview, we are now enabling Rust-based applications to benefit from Azure Sphere’s secure identity, update, and end-to-end encrypted communication services!       To me, the promise of Rust is the elimination or significant reduction... (more…)

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Rust/WinRT Public Preview

We are excited to announce that the Rust/WinRT project finally has a permanent and public home on GitHub: https://github.com/microsoft/winrt-rs Rust/WinRT follows in the tradition established by C++/WinRT of building language projections for the Windows R... (more…)

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