Little tour of multiple iterators implementation in Rust

A common issue for Rust newcomers seems to be to actually implement an Iterator. So I decided to write this small blog post in order to see the basics. Read more

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Parsing NES ROM Headers with Nom and Rust

Long, long ago (December 2015) I wanted to learn how emulators worked, so I decided to write an NES emulator. Not only that, but I opted to write it in Rust, a language which I had never used before. A crazy idea, to be certain, but once I was done I had ... (more…)

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Evolving Rust through Epochs

There has been a long-standing question around Rust's evolution: will there ever be a Rust 2.0 in the semver sense? This RFC gives the answer: certainly not in the foreseeable future, and probably ... (more…)

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