Learn WGPU – basics of modern rendering in Rust and WGPU

Wgpu is a Rust implementation of the WebGPU API spec . WebGPU is a specification published by the GPU for the Web Community Group. It aims to allow web code access to GPU functions in a safe and reliable manner. It does this by mimicking the Vulkan API, … Read more

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How to think about `async`/`await` in Rust

(This is a section of the lilos intro guide that people seemed to like, so to increase its visibility, I’m lifting it up into its own post and expanding it a bit. I hope this is a useful companion piece to the post on async debugging I posted this morning... (more…)

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