calibration is generally understood to be the process of estimating the characteristics of a camera that affect the formation of images of real 3D scenes... (more…)
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a popular trend in the Rust community is to ask "Are We X Yet" for various things that it would be nice to be able to develop easily in Rust - game and web are the most prominent ones as far as i can tell - and one such question is Are We GUI Yet. that's ... (more…)
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API documentation for the Rust `_03__soundness_bugs` macro in crate `dtolnay`. (more…)
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The Rust community has been hard at work on our 2017 roadmap, but as we come
up on the final quarter of the year, we’re going to kick it into high gear—and
we want you to join us! (more…)
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One of my current hobby projects involves running Rust binaries on a Raspberry Pi. There are three computers involved: the Pi itself (ARMv7 Linux), my desktop (x86-64 Linux), and sometimes my laptop (x86-64 macOS). (more…)
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