JavaScript standalone, stateless, dual quaternion based bone animation system

skeletal-animation-system – A standalone, stateless, dual quaternion based skeletal animation system built with interactive applications in mind…

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The Case for Weak Dependencies in JavaScript

Earlier today, I was briefly entertaining the idea of writing a library to wrap and enhance querySelectorAll in certain ways. I thought I’d rather not introduce a Parsel dependency out of the box, but only use it to parse selectors properly when it’s avai... (more…)

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