Javascript Classes vs. Closures – Testability

This post is the last in a three-part series comparing two close substitutes in Javascript: classes and the “closure pattern” (also frequently known as the factory class pattern). Part one argued… Read more


Using the GPU from JavaScript

Everyone knows that writing programs that exploit the GPU (Graphics Processing Unit) in your computer’s video card requires special arcane tools, right? Well, thanks to [Matthew Saw], [Fazil … (more…)

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