Javascript Classes vs. Closures – Testability

This post is the last in a three-part series comparing two close substitutes in Javascript: classes and the “closure pattern” (also frequently known as the factory class pattern). Part one argued… Read more

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Using the GPU from JavaScript

Everyone knows that writing programs that exploit the GPU (Graphics Processing Unit) in your computer’s video card requires special arcane tools, right? Well, thanks to [Matthew Saw], [Fazil … (more…)

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