Integrating Rust and C++ in Firefox – In Pursuit of Laziness

This post was originally drafted in August 2018, but I never got around to finishing it. As such, parts of its framing (e.g. the focus on bindgen) … Read more

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RLSL: A new Rust-based shading language

I always wanted to create a shading language but I never thought that I could actually do it. Today I reached a personal milestone, I can now compile a simple triangle shader into SPIR-V and use it with Vulkan. I have absolutely zero experience writing co... (more…)

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Overview of Rust error handling libraries

Rust's error handling is a pleasure to use thanks to the Result type. It ensures Rust's error handling is always correct, visible, and performant. And with the addition of the ? operator in Rust 1.13, and the addition of return types from main in Rust 1.2... (more…)

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