With the recent ability for Rust to target AVR, it's time for me to bring my favorite feature of Rust to Arduino: async/await. Asynchronous code allows for doing (seemingly) multiple things at once, without the memory or CPU overhead of threads. (more…)
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I love Rust and want it to be better. The dev teams know about all issues presented. I just want to generate discussion and enthusiasm for… (more…)
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With SixtyFPS, we are creating a GUI toolkit. We chose
Rust as the implementation language for our runtime library, and we want to make the same library usable from different
programming languages. We believe programmers in all languages need... (more…)
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While data formats should always be unambiguous, real-world data from external
providers often come with their set of issues. One of them is inconsistent
naming of some fields. By introducing a new attribute in Rust’s famous
serde library, we can however ... (more…)
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Currently, the Rust components are built differently on Android vs Linux. We are missing Rust support in our GN toolchain so we currently build the Rust libraries as a staticlib and link in C++. This may change in the future once we have better support. (more…)
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