Implementing WebSockets in Rust

Recently, I needed WebSockets in my side project. I will share how I implemented it, what I learned. Read more


Thoughts on Rust Bloat

I’m about to accept a PR that will increase druid’s compile time about 3x and its executable size almost 2x. In this case, I think the tradeoff is worth it (without localization, a GUI toolkit is strictly a toy), but the bloat makes me unhappy and I think... (more…)

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