I Made a Game in Rust – Michael Fairley

Last week, I released A Snake’s Tale on iOS, Android, Windows, Mac, and Linux. Read more


Writing an OS in Rust: Handling Exceptions

In this post, we start exploring CPU exceptions. Exceptions occur in various erroneous situations, for example when accessing an invalid memory address or when dividing by zero. To catch them, we have to set up an interrupt descriptor table that provides ... (more…)

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