Since the introduction of Xcode 8 in late September, Swift 3 has become the default version to develop iOS and Mac OS apps.
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Some problems are easier to solve by creating a customized programming language, or “domain-specific language.” While creating a DSL... (more…)
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It’s a few weeks before WWDC, so naturally¹ it’s time to try build your Swiftprojects in the compiler’s compatibility mode! (more…)
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Swift development lead Ted Kremenek has announced a preliminary vision of what Swift 6 could include and how the community will get there on Swift's mailing list. Swift 6 will bring significant improvements to the language, including better concurrency su... (more…)
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Moana (2048×858 pixels, 64 spp) rendered with Gonzales on a Google Cloud Instance with 8 vCPUs and 64GB of memory in roughly 26 hours. Memory usage is about 60GB. (Denoised with OpenImageDenoi… (more…)
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