In the previous post I covered the binary representation of the Flattened DeviceTree or DeviceTree Blob and was already starting to work on memory management for my hobby project, but I got stuck for quite some time trying to come up with a reasonable way... (more…)
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RFC 001: Hyperswitch compile time optimization I. Objective Optimizing the compile time of Hyperswitch while preserving (and/or improving) the runtime performance. This would ensure accessibility a... (more…)
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This blog post is part of a a blog post series where we use Deno to build different applications. We’ll go from CLIs to scrapping tools, among others. You can find the other posts here. (more…)
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Analyze HTTP requests to minimize risks of HTTP Desync attacks (precursor for HTTP request splitting/smuggling). - aws/http-desync-guardian... (more…)
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mustang is a system for writing Rust programs entirely in Rust, meaning
they don't use libc, crt1.o, or any C code. It's experimental, but it's
complete enough to run a std-using Hello World and other simple programs
on Linux on x86-64, x86, and aarch64. (more…)
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