Godot Rust

This is a short guide to get going with Rust and Godot 3.2. This is
written with Linux in mind but most of the knowledge should be transferable to
MacOS and Windows. Read more

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Rust Through the Ages

How has Rust changed over the years? It's been nine years since 1.0 was released (well, next week, technically). In that time, there have been 78 major releases and two editions, with a third due later this year. Quite a lot has changed! Those changes hav... (more…)

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Playing Codenames in Rust with word vectors

In a previous post I implemented the game of Codenames in Rust, allowing a human player to interact with the computer playing randomly. Now let's implement a smarter computer agent, using word vectors. Word vectors (or word embeddings) are a way of conve... (more…)

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