In a lot of ways, Swift is very flexible language and it is really easy to misuse it. Applying best practices becomes really important. (more…)
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First part of an in-depth guide into developing a native macOS application using Haskell with Swift and SwiftUI. This part covers the set-up required to call Haskell functions from Swift in an XCode project using SwiftUI. (more…)
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A tech podcast we accidentally created while trying to do a car show.
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In the previous article of this running series on the Swift compiler, I introduced the Swift compiler driver. To recap: the driver is the executable that is ... (more…)
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It’s all too easy to pass information around in your code as strings or ints, but this can soon catch up with you. (more…)
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