Rust - F# - Rust reference. Contribute to Dhghomon/rust-fsharp development by creating an account on GitHub. (more…)
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Created by @bcata6 using rust-gpu (Rust source) with shaders originally from https://shadertoy.com/
Hello everyone, and welcome to the second release of rust-gpu! Our project aimed at making Rust a... (more…)
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The NES (Nintendo Entertainment System) was one of the most popular gaming platforms throughout the 80s and the 90s. The platform and the emergent ecosystem was and still is a huge cultural phenomenon. The device itself had relatively simple hardware (jud... (more…)
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In Rust in 2023, @nrc floated an idea of a Rust compiler rewrite.
As my hobby is writing Rust compiler frontends (1, 2), I have some (but not very many) thoughts here!
The post consists of two parts, covering organizational and technical aspects. (more…)
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Preface Printing is important. If something doesn’t work, you want to know why (e.g. by looking at the console output). When I first wrote the log macro for ... (more…)
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