Exploring lock-free Rust: from locks, via atomics, to Crossbeam

As a learning exercise I set out to implement a simple lock-free algorithm in Rust. It was inspired by a problem posed at job interviews at a company where a friend works. The problem is simple eno… Read more

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Rocket – A Rust game running on WASM

Two weeks ago, Alex Crichton’s PR adding a target for WebAssembly to the Rust compiler was merged. There are many differences between this target and the Emscripten one, but the important one for me is that it doesn’t depend on external stuff like the Ems... (more…)

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