In this article, I propose a way of writing relatively simple apps without using a fully-fledged framework. It is based on my experience during an interview process. I am not trying to persuade you… (more…)
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I started professional software development writing C++ for video games on strange platforms like Playstation 2. It was a world of compilers, linkers, cross-compilers, symbol stripping, tedious debugging tools, and frustrating build times. For a good ten ... (more…)
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This article is a section from the course ES6 in Practice. I created this course during the last couple of months, because there is an evident need for a resource that helps JavaScript developers p…...
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My ES6 in Depth series consists of 24 articles covering most syntax changes and features coming in ES6. This article aims to summarize all of those, providing you with …...
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